The "Game" function, which can be activated via the DiCEhome app, allows the user to play with the lights shown by DiCE SMART.


Once activated by the app, you can browse through the active functions of DiCE SMART through the "ONDA" gesture until you reach the desired one. An "intro" will be reproduced in order to inform the user that the desired function has been selected.


During the "intro", the device will change its color at regular intervals, creating a flickering effect.


DiCE SMART will begin to randomly change color. The speed will depend on the level of difficulty achieved in the game. The object of the game is to capture the red light.


There are 12 levels of difficulty:


Level

Time [ms]

Level

Time [ms]

Level

Time [ms]

1

1300

5

950

9

750

2

1200

6

900

10

700

3

1100

7

850

11

650

4

1000

8

800

12

600


The game starts at level 1 and increases in difficulty when the player wins.


If the player wins, DiCE SMART will perform a green light.

If the player wins the last level, DiCE SMART will perform a rainbow light.

If the player loses, DiCE SMART will perform a flickering white light and the game will automatically restart from level 1.


  • Through the app the user can select the starting level if it has already been reached previously.
  • Through the "ORBITA" gesture it is possible to select the light intensity, with anticlockwise rotations it lowers the brightness until it is completely switched off and with clockwise rotations it rises to the maximum level.
  • This function can be used with no internet connection as well.


Game - Active gesure
ONDAORBITAVOLOPOSA (tap)POSA (double tap)VOLTA